Alucard - Retrogasm Art Competition 2019

Hi guys,
This is my entry for the Retrogasm Art Competition 2019.
I hope you like it!
Whole asset is 111k polys and it counts 1 texture set for the head, 1 for the hairs, 1 for the whole body, one for the cape and the sword (in the game there were several, so it would makes sense loading only the one for the asset in use), plus some other lower res texture that may be shared with other characters, like the iris, cornea, meniscus and so on.

The hairs have been sculpted in zbrush, and, after retopologizing the single tube-curls, I extracted some polyloop from the same curl models to have a basic placement for the cards around them (time to place cars manually was insufficient, unfortunately). Extruding them game me the hair displace and block variation I was searching for.

I hope you like it!

alucard retrogasm2019 - closeup

alucard retrogasm2019 - full figure

Alucard WIP zbrush sculpt 01